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SMOD's bullet-time and particle effects in action.

Iron sight view and "depth of field" effects.

Kicking people in the face, Duke Nukem style.

A trooper gets clobbered with a gravity grenade.

Cutting apart a zombie while using night vision.


What is SMOD?


SMOD is a modification of the game Half-Life2 made by "作者です", or "The Author". It is based on the Episode 1 and Episode 2 versions of the Source engine and boasts a massive amount of new features. These include dozens of new NPCs, weapons, customizable visual effects, and many ways for players to customize their gaming experience; players can make their own custom weapons and explosives, create single-player addons for Source maps like those from Counter-Strike, and so on. This flexibility allows its players to create and share their own SMOD experiences, and has given it a sizable fan community all over the globe.

See for yourself. The mod's final version for the Half-Life2 engine is SMOD40aq, downloadable here. The creator is also building a reboot of the mod for the newer Episode 2 engine as "SMOD 2", its latest version being 2.03. While not as fully featured as the older branch (yet), it's definitely worth a look. Install info for both here.

This fan-made wiki (still very much a work-in-progress) is dedicated to documenting this mod in detail for its English-speaking players. It's geared toward those who are interested in customizing SMOD's scripts and the like but may lack the knowledge to do that.

More about SMOD   •   Translated Readme   •   Other Resources   •   Console Command List   •   Mod List


Tutorials


Scripts


NPCs


Misc. Entities


Weapons & Tools

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