Tensed on its front legs in excitement. |
Health | 20 |
Attack(s) | Self-destruct (100 at center) |
Model | headcrab.mdl |
First Found… | d1_town_02 |
Description | Convars | Keyvalues | Flags | Inputs | Outputs | Other NPCs |
Descriptionnpc_kheadcrab is the entity name for a headcrab variant that can detonate like a grenade. They're virtually identical in appearance to fast headcrabs, but have an unusual hue and move twice as fast. Once a target has been spotted, the crab glows bright white and a timer is started. The crab will violently explode if it gets close enough to its victim or this timer runs out, but if killed before either, it will die only with a harmless pop. Convars
Keyvalues
This keyvalue would normally start the headcrab burrowed underground until a threat comes within range. It's rendered useless since the model doesn't have burrowing animations. Default NPC:
(top)
(top)
(top)
(top)
FlagsExcept where noted, flags are OFF by default. Default NPC:
Inputs
These special inputs are useless since the model doesn't have burrowing animations. Default NPC:
(top)
(top)
(top)
(top)
(top)
(top) OutputsDefault NPC:
(top)
(top)
(top)
(top) |
SMOD NPCs |
Friendlies |
|
Hostiles |