Default Outputs (Misc. Entities - Prop)
- OnMotionEnabled
Fired when motion is enabled on this prop, either via "Health Level to Override Motion" or from the EnableMotion input.
- OnAwakened
Fired when this entity becomes awake (collision/force is applied to it while it's asleep).
- OnPhysGunPickup
Fired when the player picks up the entity with the Gravity Gun or +use command.
- OnPhysGunDrop
Fired when the player drops the entity with the Gravity Gun or +use command.
- OnPlayerUse
Fired when the player tries to +use the entity. This output will fire only if the "Generate output on +use" spawnflag is set.
page revision: 1, last edited: 08 Feb 2010 01:55