Default Outputs (Misc. Entities - Prop)
  • OnMotionEnabled
    Fired when motion is enabled on this prop, either via "Health Level to Override Motion" or from the EnableMotion input.
  • OnAwakened
    Fired when this entity becomes awake (collision/force is applied to it while it's asleep).
  • OnPhysGunPickup
    Fired when the player picks up the entity with the Gravity Gun or +use command.
  • OnPhysGunDrop
    Fired when the player drops the entity with the Gravity Gun or +use command.
  • OnPlayerUse
    Fired when the player tries to +use the entity. This output will fire only if the "Generate output on +use" spawnflag is set.
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