Default Outputs (Citizen Derivative)
Companion NPC:
- OnJoinedPlayerSquad
Fires when the NPC joins the player's squad.
- OnLeftPlayerSquad
Fires when the NPC has left the player's squad.
- OnFollowOrder
Fires when the player orders the NPC to follow them.
- OnStationOrder
Fires when the player orders the NPC to move somewhere.
- OnPlayerUse
Fires when a player "uses" the NPC.
- OnNavFailBlocked
Fires when this NPC's movement fails because he/she is blocked by a dynamic object.
- OnWeaponPickup
Fires when this NPC has picked up a weapon.
page revision: 6, last edited: 15 Jan 2010 20:57