Default Outputs (Citizen Derivative)

Companion NPC:

  • OnJoinedPlayerSquad
    Fires when the NPC joins the player's squad.
  • OnLeftPlayerSquad
    Fires when the NPC has left the player's squad.
  • OnFollowOrder
    Fires when the player orders the NPC to follow them.
  • OnStationOrder
    Fires when the player orders the NPC to move somewhere.
  • OnPlayerUse
    Fires when a player "uses" the NPC.
  • OnNavFailBlocked
    Fires when this NPC's movement fails because he/she is blocked by a dynamic object.
  • OnWeaponPickup
    Fires when this NPC has picked up a weapon.

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