Trap Hopwire
wpn_pic01_t.jpg
Fully deployed and ready to blow.
Weapon Type Grenade
Ammo Type Hopwire
Damage Dynamic (200 per tether)
Damage Type BLAST / SHOCK (beams)
First Found… N/A
Projectile Name npc_grenade_hopwire_old/tetherhook
Model v_/w_hopwire.mdl

Description Convars Keyvalues Flags Other Weapons

Description

weapon_hopwire_old is the entity name for SMOD's adaptation of the cut Half-Life 2 hopwire device.

Primary Fire: Throws the device in the same manner as a frag. Shortly after, the device hops upward and shoots out several tethers, connected by beams of energy. These beams rapidly diminish while interrupted and once cut, all their tethers will explode at once.

Secondary Fire: As above but lobs the device a short distance or, if crouching, rolls it along the floor.

Convars

  • sk_max_hopwire <integer> ( Default: 5 )
    Sets how many hopwires the player can carry.
  • weapon_old_hopwire_damage <integer> ( Default: 200 )
    Sets how much damage the player can deal with this weapon. Applies to each individual tether.

Keyvalues

  • targetname <string>
    Assigns the entity a targetname, used by other entities to refer to this entity. Can be shared by other entities.
  • origin <X Y Z>
    Sets the position of the entity within the world. See Coordinates.
  • angle <X Y Z>
    Sets the angular positioning (Pitch, Yaw, Roll) of the entity.
  • model <string>
    Sets the model of the entity.
  • fademindist <float>
    Sets the distance at which the entity model starts to fade. (0 : use fademaxdist)
  • fademaxdist <float>
    Sets the maximum distance at which the entity model is visible. (0 : don't fade out)
  • fadescale <float>
    The scale factor that gives some control over fading. Using 0 turns off the forced fade values.

Flags

Except where noted, flags are OFF by default.

  • 1 : Start constrained. (Prevents model movement)
  • 2 : Reserve for NPC.
  • 4 : Not throwable by the Gravity Gun.



Weapons & Tools

Hand Wpn. Crowbar   •   Golden Crowbar   •   Shovel   •   Soy Beans
Pistol/SMG .357 Magnum   •   Alyxgun   •   9mm Pistol   •   Flare Gun   •    Gauss Gun   •   Grease Gun (M3)   •   H&K MP5   •   H&K MP7 (SMG1)
Assault Wpn. Portable Airboat Gun   •   AK-47   •   Laser Gun   •   Overwatch Standard Issue (AR2)   •   Karabiner 98   •   SPAS-12 Shotgun   •   Dragunov (SVD)
Thrown ANM14 Incendiary   •   Banana Bomb   •   Bug Bait   •   Bug Spawner   •   Frag Grenade   •   Gravity Grenade   •   Vortex Hopwire   •   Trap Hopwire   •   Motion Sensor Bomb   •   Scissors
Ranged Explosive PSP   •   Rocket-Propelled Grenade (RPG)   •   Sticky Bomber   •   Portable Strider Cannon
Other Crossbow   •   Flamethrower   •   Gravity Gun   •   Magic Wand (lstick)   •   Node Maker   •   Physics Gun   •   Physics Launcher
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License