Moving a train of welded objects. |
Weapon Type | Other |
Ammo Type | Regenerating |
Damage | Dynamic |
First Found… | N/A |
Projectile Name | {$projectilename} |
Model | v_/w_physics.mdl |
Description | Convars | Keyvalues | Flags | Other Weapons |
Descriptionweapon_physgun is the entity name for SMOD's adaptation of the cut HL2 Physics Gun tool. Primary Fire: Fires a beam that can be used to hold or drag around entities. While holding an object, the mouse wheel can be used to extend or retract the beam, and the Use key can be pressed to lock an entity in place. Some NPCs will die instantly when fired on with the beam while others are able to simply ignore it. Secondary Fire: Spawns a gravity pellet onto the targeted surface or entity. These can be used to weld objects to other objects or surfaces if they have gravity pellets attached as well. Only 64 pellets can be present at a time. The Reload key deletes all the gravity pellets that have been spawned. Welding is achieved by simply dragging an object with a pellet and joining it with another pellet until the beam turns red, and then releasing the fire button. Convars
Keyvalues
FlagsExcept where noted, flags are OFF by default.
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Weapons & Tools |
Hand Wpn. | Crowbar • Golden Crowbar • Shovel • Soy Beans |
Pistol/SMG | .357 Magnum • Alyxgun • 9mm Pistol • Flare Gun • Gauss Gun • Grease Gun (M3) • H&K MP5 • H&K MP7 (SMG1) |
Assault Wpn. | Portable Airboat Gun • AK-47 • Laser Gun • Overwatch Standard Issue (AR2) • Karabiner 98 • SPAS-12 Shotgun • Dragunov (SVD) |
Thrown | ANM14 Incendiary • Banana Bomb • Bug Bait • Bug Spawner • Frag Grenade • Gravity Grenade • Vortex Hopwire • Trap Hopwire • Motion Sensor Bomb • Scissors |
Ranged Explosive | PSP • Rocket-Propelled Grenade (RPG) • Sticky Bomber • Portable Strider Cannon |
Other | Crossbow • Flamethrower • Gravity Gun • Magic Wand (lstick) • Node Maker • Physics Gun • Physics Launcher |